The Kasserkratch was once the most feared ship in the Screaming Vortex. According to myth, it was constructed by the sorcerers of Sugrub. A mighty Repulsive-class Grand Cruiser with powerful reactors and heavy armour in sloping facets of adamantine and ceramite scores of metres thick, the vessel carried a weight of armament and ordnance that could reduce a continent to ruins with a single salvo.
Sugrub eventually lost the Kasserkratch to the Tyrant of Larv in a game of regicide. To their great consternation, the Tyrant used it to raid Sugrub itself, seizing a great fortune in the glittering yellow diamonds. The Tyrant did not escape the outraged sorcerers’ vengeance for long. He is said to have been found dead inside his locked quarters aboard the Kasserkratch the very next day. The tyrant’s vizier, a tall sepulchral xenos called Fellhehiam, eventually took control of the vessel after forty days and nights of vicious battle against usurpers and traitors among his own followers.
Fellhehiam took the Kasserkratch on raids all across the Gloaming Worlds, even striking as far as the Inner Ring. He feared no warp-spawned horror and spurned the dangerous riptides of the Vortex with seeming impunity. His long and bloody reign as the captain of the Kasserkratch was ended by treachery
when he was devoured by six of his own offspring. The leaderless ship plunged on through the warp as the crew warred amongst themselves to seize control of it, deluging the corridors and compartments with blood and gore. No faction could emerge victorious, before the vessel became caught by the whirling
crosscurrents of the sixth interstitial and emerged at Sacgrave. In respect for the ship’s formidable reputation, the Shadow- Margraves forbore renaming it when they took control of the vessel, and the Kasserkratch remained a part of their armada for many centuries afterwards. In the fall of Sacgrave, the surviving Shadow-Margraves fl ed aboard the great ship and plunged into the furious tides of the warp. No one knows what happened to the vessel’s crew, but it is said that the wreck of the Kasserkratch
has reappeared several times within the Vortex, cast up for a time by the howling currents before dragged back into their embrace.
The kilometres-long spearhead shape of its hull is unmistakeable, even crushed and torn by relentless tides. A ghostly halo of debris hangs about the dark hull of the Kasserkratch and its spires and steeples are split by a jagged rift where the spine of the ship has been broken, a crooked black grin etched across the crenellated ramparts by some unthinkable force. No scavenger or pirate has ever returned from boarding the Kasserkratch. Some have been lost moments after setting foot aboard as the doomed wreck plunged back into the warp. Others have lived long enough to report back for a short time before communications fell ominously silent. Their frightened whispers described fi nding the remains of other adventurers grotesquely altered, followed by strange sounds and then only silence. The curse that hangs about the wreck of the Kasserkratch seems to have done nothing to dim the siren’s call of its treasures.